“Do You Copy?” is a first-person horror game developed by Space Octopus Studios. The game takes place in a remote national park and puts players in the role of a park ranger stationed in a fire watchtower. The player’s job is to monitor the area, ensure safety, and respond to distress calls. However, as night falls, the situation quickly spirals into a chilling experience when a mysterious call for help comes through the radio.
The game starts quietly, with the ranger going about their nightly routine. Soon, a man, referred to as the “Lost Hiker,” radios in claiming he is lost in the woods and needs guidance back to safety. The player's task is to guide this man through the forest using the map in the tower and the floodlights to direct him toward the watchtower. However, things take a dark turn as it becomes apparent that something sinister is out in the woods with him.
A key element of the game is communication. The player cannot see the hiker or the threat he faces. Instead, the player must rely solely on the hiker’s audio cues, his descriptions of surroundings, and his panicked reactions. As the conversation progresses, inconsistencies in the hiker’s behavior begin to emerge. At times, his voice changes subtly, and he seems to know things he shouldn’t. This raises the question: is the voice on the radio really human?
The mystery deepens with environmental storytelling. Strange symbols, reports of disappearances, and references to an entity known only as “The Goatman” start to appear. This creature is rumored to mimic voices and lure people to their deaths. The player must decide whether to trust the voice on the radio or risk ignoring a real person in danger.
“Do You Copy?” cleverly uses minimal gameplay mechanics to create maximum tension. Players must make quick decisions, interpret vague clues, and choose dialogue responses that can lead to different outcomes. There are multiple endings, depending on how the player responds to the hiker and how effectively they guide him. These endings range from successfully rescuing the hiker, to accidentally leading him to his death—or even worse.
The atmosphere is heightened by haunting visuals and ambient sounds. Thunderstorms, animal howls, and static-filled radio messages all contribute to a growing sense of isolation and dread. The player is alone in the tower, watching the dark forest below, uncertain of what’s real and what’s a trap.
At its core, “Do You Copy?” explores themes of trust, fear, and deception. It challenges players to think critically and listen carefully, all while feeling the pressure of an unseen threat. The game doesn’t rely on jump scares but instead builds a psychological horror experience through suspense, ambiguity, and immersive storytelling.
Overall, “Do You Copy?” is a short but impactful horror game that delivers a unique and memorable experience. It proves that a compelling story, combined with simple mechanics and a chilling atmosphere, can create deep emotional impact and replay value. Whether you're a fan of horror games or psychological thrillers, “Do You Copy?” is a must-play that will leave you questioning every voice you hear in the dark.
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