Shards of Dawn
A century ago, the Sky Shard split the heavens, forever altering the course of humanity. The world fractured into chaos as mutated creatures roamed the lands, and those who dared to wield the power of the Shard found themselves drawn into madness.
But from the ashes of the old world rose Veyruun, a colossal city built by the leaders of the fractured factions. Seven council leaders, each representing a different faction and zone, came together to govern what remained of the human race. The city, though brimming with life, hides countless secrets beneath its walls.
Within this fractured world, Damon lives in isolation, along with his loyal wolf, Hopper. Born weak and terrified of the chaos outside, Damon has spent years hiding in an underground bunker, only venturing into the wilderness when absolutely necessary. He’s learned to fear blood, creatures, and the dark energy that once shaped the world.
But his life is about to change.
In the wilderness, Damon and Hopper stumble upon a mutated beast. It’s a mere shadow of the horrors the world has birthed, yet it holds the potential to force Damon to confront his deepest fears.
And as the beast falls, so too does the beginning of Damon’s journey.
He may be weak, but with Hopper at his side, a rare bond formed in the forest, Damon is about to discover the true power hidden within the Sky Shard—and it’s a power that will change the fate of the world.
This is the start of Damon’s journey. One that will see him rise from fear and weakness, harness the cursed powers of ancient weapons, and uncover the dark truths of the Veyruun city and the world beyond it.
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