Eryndis stepped onto the narrow trail leading out of the Whispering Vale, the oppressive mist dissipating behind him. The Relic of the Whispering Vale hung from a cord around his neck, pulsing faintly with mana. With its energy coursing through him, his strength felt slightly renewed.
Time Remaining: 9:45:02
The system remained silent, a welcome reprieve from its constant notifications. For the first time in hours, the forest was still. Too still.
---
The new terrain stretched into a barren expanse, the trees thinning out until they were replaced by jagged, obsidian rocks. The ground was cracked and dry, the air heavy with the scent of sulfur.
[New Zone: Abyssal Wastes]
Warning: High-Risk Area Detected
Eryndis’ grip on his Shadow Blade tightened. He scanned the landscape, his eyes drawn to a massive structure in the distance—a fortress carved into a cliffside, its spires piercing the dark clouds above.
[Quest Update: The Abyss Beckons]
Objective: Reach the Abyssal Fortress.
A chill ran down his spine. The fortress exuded an aura of malice that made every instinct scream at him to turn back. But he pushed forward, knowing there was no other way.
---
The first sign of danger came in the form of movement at the edges of his vision. Shadows flitted between the rocks, their forms indistinct.
“More wraiths?” Eryndis muttered, raising his blade.
The ground trembled, and a low growl echoed through the wasteland. From the shadows emerged hulking beasts, their bodies a grotesque amalgamation of bone and sinew. Their eyes burned with an unnatural red light.
[New Enemy Detected: Abyssal Hounds]
Level: 6
Health: 200/200
The first hound lunged, its jaws snapping inches from Eryndis’ face. He sidestepped, slashing with the Shadow Blade. The creature yelped as the blade connected, leaving a deep, smoking wound.
Enemy Health: 120/200
Before Eryndis could follow up, another hound charged from behind. He activated Shadow Step, teleporting to higher ground. The hounds howled in frustration, circling the rock he now stood on.
One by one, they attempted to scale the rock, their claws scraping against the stone. Eryndis struck with precision, his blade cutting through their tough hides.
Enemy Defeated: +50 XP
Enemy Defeated: +50 XP
As the last hound fell, the system chimed.
[Skill Upgrade Available: Shadow Step → Shadow Surge]
Eryndis paused, his breath ragged. “What’s this?”
The system displayed an option to enhance Shadow Step.
[Shadow Surge]
Effect: Teleport to a target location and release an explosive burst of shadow energy upon arrival. Costs 20 mana.
Without hesitation, he accepted the upgrade. The knowledge entered his mind, and he felt the new power ripple through him.
---
The Abyssal Fortress loomed closer, its size even more imposing up close. The gates were sealed, covered in intricate carvings that pulsed with dark energy.
Eryndis approached cautiously, examining the carvings. They depicted scenes of battle, betrayal, and a shattered seal—the same symbol as the shard in his possession.
[Puzzle Detected: Unlock the Abyssal Gates]
Above the gate, three symbols glowed faintly. The system provided a hint:
“Only the truth shall open the way. Speak the answer the runes demand.”
The symbols rearranged themselves into a riddle:
“I am not alive, yet I grow. I lack lungs, yet I breathe. I have no mouth, yet I devour. What am I?”
Eryndis frowned, muttering the riddle under his breath. The answer came to him suddenly.
“Fire.”
The runes flared brightly before fading. The gates groaned as they began to open, revealing a dark, cavernous interior.
---
The fortress was eerily quiet, the air thick with tension. The faint sound of chains clinking echoed through the halls, but there was no sign of movement.
[Quest Update: Find the Abyssal Key]
Eryndis ventured deeper, his footsteps echoing against the stone walls. He came upon a massive chamber, its floor engraved with a glowing sigil. At its center floated a key made of black crystal, suspended in a column of light.
The system chimed.
[Objective: Defend the Sigil to Obtain the Abyssal Key]
As soon as Eryndis stepped onto the sigil, the room shuddered. Shadows gathered at the edges, forming humanoid figures clad in dark armor.
[New Enemy Detected: Abyssal Knights]
Level: 7
Health: 250/250
The first knight charged, its sword raised high. Eryndis parried with his Shadow Blade, the clash of their weapons reverberating through the chamber. He activated Shadow Surge, teleporting behind the knight and releasing a burst of shadow energy.
Critical Hit!
Enemy Health: 100/250
The knight staggered, and Eryndis finished it with a swift strike.
But more knights emerged, their movements synchronized and relentless. Eryndis fought with everything he had, using Shadow Surge to evade and counter their attacks.
Health: 20/120
Mana: 10/60
The last knight fell, dissolving into ash. The sigil beneath Eryndis’ feet flared, and the crystal key descended into his hands.
[Item Acquired: Abyssal Key]
---
As he exited the chamber, the fortress began to quake. Cracks formed along the walls, and debris rained down. Eryndis sprinted toward the exit, the ground collapsing behind him.
He burst through the gates just as the fortress crumbled, the dust settling around him.
Time Remaining: 8:30:42
Eryndis looked down at the key in his hand, its surface cold and smooth. It was only a small victory in a much larger war, but it was a step forward.
The next shard awaited.
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Updated 12 Episodes
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