Introduction part 1
In a world where guardians were chosen by fate itself, every child waited for the mark that would set them apart. Some dreamed of the honor, others feared the burden—but none could escape it.
“God created the Guardians to protect those who are weak and lost—those who could not defend themselves against the chaos of the world. Each was given eyes marked by the elements, so all would know them by sight, and each bore the burden of sacrifice: to guard humanity, even at the cost of their own happiness.”
The one who bears the blue eyes had the ability to control water.
Eye Color: Shades of blue (from pale ice-blue to deep ocean sapphire, can differ in strength).
Powers
Manipulation of Water – Can bend rivers, call rain, shape water into weapons or shields.
Healing – Their touch can cleanse wounds, soothe pain, and cure illnesses, but at a cost (draining their own energy) .
Storm Calling (Advanced) – High-ranked Water Guardians can summon floods, tidal waves, or ice storms.
Strengths
Adaptable and fluid in battle.
Natural healers, trusted as peacemakers in divided lands.
Deep empathy—often beloved by common people.
But when angered they are known to have no mercy
Weaknesses
Powers weaken in dry/desert regions (lack of water)
Eye Color: Shades of green (soft moss, bright emerald, or deep forest, also varies in strength). When they use their power, their pupils glow faintly like sunlight through leaves.
Powers
Healing Touch – Can mend wounds, cure sickness, and even purge poison
Growth Command – Can make plants bloom instantly, restore barren lands, or cause vines to rise in battle.
Life-Sight – Can sense if someone is dying, weak, or strong.
Resurrection (Forbidden) – Some rare Lifebinders can bring back the dead—but the price is their own life.
Strengths
Gentle, compassionate, natural protectors.
In battle, can heal allies while restraining enemies with vines/roots.
Trusted by children, the weak, and the sick—symbols of hope.
Weaknesses
Every act of healing costs part of their own strength ( leaving them weak).
Cannot heal themselves fully—their power only works outward.
Eye Color: Pure silver, metallic sheen like moonlight on steel. When their powers awaken, their eyes flash with lightning streaks or clouded storms.
Powers
Storm Command – Summon and control thunder, lightning, and heavy rain.
Wind Mastery – Manipulate gusts, tornados, and flight through air currents.
Celestial Wrath (Advanced) – Rare Silver-Eyed Guardians can call down natural disasters like hurricanes or blizzards across entire regions.
Strengths
Highly destructive in battle—armies fear their approach.
Mobility: can travel by riding wind, faster than ordinary riders.
Weaknesses
Often isolated—people blame them for “unnatural” storms and disasters.
Vulnerable to guilt: destruction they cause can kill innocents.
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